ID:2216803
 
Hi there, I had a doubt or several that I want to get me with more expert people, I currently have a game where in certain areas there is lag, generally where I have walls with Opacity = 1, maybe this causes some lag? And another doubt I have a map of dimensions x = 800 and y = 600 the size can affect me also in the lag? To be so recommend me, thank you very much.
Friend, this happens because each square updates by fps, a large image in a square counts as 12 extra squares.