turf/Rocks
density=0
Rock1
icon='Rock.dmi'
var/_Dir
Enter(var/mob/M)
if(M.dir==_Dir)// && !M.Falling)
step(M,M.dir,24)
M.CancelMovement()
M.Falling=1
else ..()
Problem description:
Why when i try enter on tile with _Dir =EAST/WEST my project was crashed?
NORTH and SOUTH dirs works properly.
Also, I don't see _dir labeled in the rock turf.
EDIT: I mean, it doesn't have value set [so would default ot null. Your direction cant be null, I believe]. So how can it even equal the _Dir?