"appearance_flags" cannot be used inside of image(), it will generate a runtime error
runtime error: bad arg name 'appearance_flags'
Numbered Steps to Reproduce Problem:
1) Attempt to use "appearance_flags" as a named argument in image()
2) Runtime errah.
Code Snippet (if applicable) to Reproduce Problem:
var/image/I = image(icon='myicon.dmi',icon_state="my_state",appearance_flags=NO_CLIENT_COLOR)
Expected Results:
All image variables to be accepted by image()
Actual Results:
Runtime error
Does the problem occur:
Every time? Or how often? Every time.
In other games? Not if they want the image to appear.
In other user accounts? Yes
On other computers? Yes
When does the problem NOT occur?
When setting appearance_flags outside of image().
var/image/I = image(...)
I.appearance_flags = NO_CLIENT_COLOR
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Never.
Workarounds:
See above.
(Not sure if this counts as a bug report, or a feature request since technically the reference doesn't show it in image(), but it DOES support named args, so it should work.)