Ever since the new BYOND update, my outputs will not show with winset or even when outputted to without calling the winset pro.
Numbered Steps to Reproduce Problem:
Code Snippet (if applicable) to Reproduce Problem:
An example of me outputting to the default output (which is invisible by default)
wchan()
set hidden = 1
if(chat==0) return
usr << "<b><font color = red><font size=2>Set the channel to OOC.<b></font>"
OOCon=1
chat=1
Expected Results:
To output to the default output and make the output visible.
Actual Results:
Nothing.
Does the problem occur:
Every time? Or how often? All the time.
In other games? -
In other user accounts? Still doesn't work.
On other computers? Will test on my laptop without the updated BYOND.
When does the problem NOT occur? Never.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? 510.
Workarounds: Used world.log to see if it was outputting at all. It was.
The only other plausible workaround I can think of is keeping the output visible from the get-go. That isn't really feasible, though.