Is it possible that only 2/3 of the map is used as viewport while 1/3 bottom is used for hud gui??
I mean without having to use 2 map elements
Jun 4 2017, 10:47 am
Best response
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You can have HUDs off the main viewport by giving them screen_locs past the edge, like:
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Thanks the only problem here is that when I have a screen obj outside of viewport viewport moves in the opposite direction. Could it be an anchor issue??
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In response to Victorqr
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...Where else would it go?
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