ID:2254520
 
(See the best response by Kaiochao.)
Is it possible that only 2/3 of the map is used as viewport while 1/3 bottom is used for hud gui??

I mean without having to use 2 map elements
Best response
You can have HUDs off the main viewport by giving them screen_locs past the edge, like:
screen_loc = "CENTER,SOUTH-5" // 5 tiles below the bottom edge
Thanks the only problem here is that when I have a screen obj outside of viewport viewport moves in the opposite direction. Could it be an anchor issue??
In response to Victorqr
...Where else would it go?
Thanks yeah it was expected behaviour that viewport moves. Adjusted the size values and everything worked. Thanks again