In response to Lummox JR
Lummox JR wrote:
Naruto 5292 wrote:
Profiler, ya I try to look at it but sometimes I'm not even online when the game crashes.

Freezes. It is not crashing; it is freezing.

lol sorry, I'm just so use to all the players saying the game crashed the game crashed when its actually just freezing up dream daemon. I should look at the event viewer correct?
If it's not crashing, the event viewer won't help.

With loop_checks turned back on, though, it shouldn't be freezing completely. A proc caught in an infinite loop should, in that case, break occasionally to let the frontend do something about it, and report where it's caught in a loop.
In response to Lummox JR
Lummox JR wrote:
If it's not crashing, the event viewer won't help.

With loop_checks turned back on, though, it shouldn't be freezing completely. A proc caught in an infinite loop should, in that case, break occasionally to let the frontend do something about it, and report where it's caught in a loop.

Oh ok I understand now, thank you!
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