ID:2297652
 
Resolved
The behavior of the \ref macro has been changed to not use the object's tag if it has one. Although the tag is more stable, most games that make use of \ref found this behavior inconvenient, and there was no workaround to get a numeric reference. This change will not affect worlds compiled before 512.
Applies to:DM Language
Status: Resolved (512.1386)

This issue has been resolved.
Various games have discovered that the \ref macro outputting a tag is actually inconvenient, even though a tag is likely to still be valid after a reboot.
Lummox JR resolved issue with message:
The behavior of the \ref macro has been changed to not use the object's tag if it has one. Although the tag is more stable, most games that make use of \ref found this behavior inconvenient, and there was no workaround to get a numeric reference. This change will not affect worlds compiled before 512.