Descriptive Problem Summary:
When multiple animate() calls are made or running simultaneously, Dream Seeker immediately locks up and crashes.
Numbered Steps to Reproduce Problem:
Don't use animate().
Animate to work as beautifully as usual!
Animate behaves like a trashy corner-trick.
Does the problem occur:
Every time? Or how often? yup
In other games? Yup, Kozuma confims
In other user accounts? Yup
On other computers? mmhm
When does the problem NOT occur?
When animate is called individually or sparsely, if at all.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? Worked fine on all builds prior.
Here's a gif of it crashing when some barrels explode:
Sep 25, 8:06 pm
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