Was anyone else unexpectedly brought up to Firefox 57 today? I was pushed off guard by the new user interface - still not sure I'm in love with how everything is positioned (reminds me of Chrome's minimalist GUI) but I'll give it a few days. What I can't give a few days is having almost all of the Add-ons I use being disabled. I almost forgot what it was like to browse the Internet without an Ad Blocker active. Eck! While I get my userscripts ported to TamperMonkey, check out what developers have been adding on!
BYOND 512 has debuted for those willing to brave the uncharted waters of new and potentially dangerous features! Filters, modifiable operators, new operators, new screen_loc references, visual contents, string indexing, and more await testing, implementation, bug reporting, and maybe a tutorial or two! A whole collection of snippets could be brought up to par as well. What's next for BYOND Dev Lummox JR? When he can break away from the wave of bug reports, downloadable content has broken ground and may be ready to go once the site and hub are informed how to handle it.
Pixel Realms is more than halfway to their $500 a month Patreon campaign goal, funding their latest projects. Spires of Agartha is set to release next month, with map makers busy planning out the world, and off-site project Severed World is looking towards a demo in December. Check out the latest updates on their Patreon page and though their Discord channel.
Medics drop the group's fatality rate in the latest edition of the survival shooter Feed. A medcrate placed by the medic heals friendly players during the blood bath waves. Then Kumorii's latest video shows off the Rhino charge skill possessed by the tank class. Keep up with their progression on their Discord channel, where a new leaderboard tracker can be viewed.
In case you don't follow comments, Gambrinus, creator of the text-based RPG Everheart, may be looking to do some closed testing this weekend. Fan the hub to get notifications when the call for testers goes out.
Inutaishos is polling around for sentiment on how training in Azusa: The Olympians War can be improved. Current results favor aided trainings. Frankly I'm not really sure what that would entail. On the plus side, the majority seems to favor active game play methods over single click and mindless button mashing progression.
Kumorii is working on a side project... but there isn't much information available yet, so let the speculation begin: Perhaps Hamsterman?
For those who may be looking to recall some BYOND memories in their near-future free-time, the hub page for Teridal is now also home to a classic Sekia (Teridal's predecessor) server!