ID:2307354
 
Problem description:
Whenever I change step_size during runtime it automagically switches to the icon_size. Can I have some insight on why this happens?

I can be wrong, but can be a proc that has doing this
Are you continue a game of another?
Bring more information
mob
var
walk_speed=5
run_speed=10

proc
Run_Toggle()
run = run ? 0 : 1
step_size = run ? run_speed : walk_speed
src<<step_size


I get 32 when i run this proc, original code, only library used is ForumAccount's keyboard library
Got it fixed, client.mob wasn't set to the correct path. therfore, run_speed and walk_speed were 0, instead of 10 and 5 as it should be under the mob/Player path