Hello everyone! If you are reading this you must be interested in my progress I have been able to make since the last development blog. Well, I would really like to say I have done a lot, but unfortunately that is not the case. Between my schooling and other obligations, I have not found much time. However, I have managed make some small changes. One of which being a much needed interface change. My previous color scheme was an eyesore, not even going to lie. I have went with a brighter color scheme now and it seems to really make it more appealing. I also redid the way my menu worked. Nothing visually changed in that aspect, it was code changes.
I have also been messing with a Aura system. It may not seem like much, but how can you have this type of game without auras, am I right? I was hoping for some feedback on how they should be assigned though. Right now I am assigning a random color to the player at creation,but I thought some people may not like that aspect and would want to choose their own aura color. So, input on that would be nice. I don't really want to reveal too much on exactly how the auras are going to work, but I will say it's going to be different than they are handled in most games I have seen.
ID:2329422
Dec 19 2017, 5:34 pm
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That is a really interesting idea and would definitely add depth to the game. I like it and it wouldn't really be too much more to add something like that to what I am already working on rather than having the player choose or just be assigned a color with no purpose other than aesthetic. I appreciate the feedback and idea Ter
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http://starwars.wikia.com/wiki/Lightsaber_crystal