ID:2346780
 
Is it possible to add another pixel_y or pixel_z variable? Like pixel_y2 (works the same) or pixel_z2 (works the same). Is it possible?
I'll advise you that the likelihood of such an implementation occurring is unlikely. Why would you need such a variable?
ss13 uses both pixel_y and pixel_z, and it would be nice to add another one, if possible, is there a method to do so?
You can still edit the value of the variable or increment the value of the variable; so why would you need another one?
what if pixel_y got changed while I'm doing my own changes, due to code? it would look unsmooth for what I want
If you wanted the object to move up and down; the original pixel_y value was 100. You just need to add/minus it from the original value, if you want to animate the object you just need to take into consideration the previous pixel_y.