ID:2353331
 
Resolved
Dream Seeker will now let go of redundant copies of the same image within a single icon. For some games this may save considerable memory. It does not yet handle copies of the same image across multiple icons, although that may be a future improvement.
Applies to:Dream Seeker
Status: Resolved (512.1414)

This issue has been resolved.
When an icon contains multiple copies of the same image, Dream Seeker should save memory by only keeping one of those copies.
Lummox JR resolved issue with message:
Dream Seeker will now let go of redundant copies of the same image within a single icon. For some games this may save considerable memory. It does not yet handle copies of the same image across multiple icons, although that may be a future improvement.
In response to Lummox JR
What happens when it's the same image but positioned different? Like this: http://prntscr.com/is9m38
In response to NSBR
NSBR wrote:
What happens when it's the same image but positioned different? Like this: http://prntscr.com/is9m38

Dream Seeker doesn't count that as a match. There's really no way it could. Icons don't have any kind of inherent "position" property to them. And even if they did, the logic to tell they were alike but shifted would be way more time-consuming and complex. As it is, to save time when making the comparisons I had to add a new hash routine to the code to make sure that could be done as fast as possible.
In response to Lummox JR
I see, was just wondering. Thanks for the explanation!