ID:2355265
 
Code:
obj/planeMaster
plane = 0
appearance_flags = PLANE_MASTER | NO_CLIENT_COLOR
screen_loc = "1,1"

New()
..()
overlays += new /obj/lighting_plane()

//I must use that plane because it also used for parallax and stuff im making or else the screen is totally messed up

obj/lighting_plane
plane = 7
blend_mode = BLEND_MULTIPLY

icon = 'plane.dmi'
icon_state = "blackcrop" // a 480x480 image covering the whole screen with a black color.

appearance_flags = NO_CLIENT_COLOR | RESET_ALPHA

color = list(null,null,null,null,"#333f")

mouse_opacity = 0

image/spotlight
plane = 7
blend_mode = BLEND_ADD
icon = 'spotlight.dmi' // a 96x96 white circle

pixel_x = -32
pixel_y = -32


Problem description: i just see a white circle, i do see the dark thing but i dont see anything else



The lighting object(s) need to be on the same plane as their plane master. You can have multiple plane masters if you need them.

Try setting the obj/lighting_plane as a plane master. I'm pretty sure it's supposed to be one but isn't.