Yet another obscure parser facet I've discovered in the documentation but can't get to work. Per the "argument expanding" section of the documentation, it's supposed to be possible to pass along a verb's argument to a proc used for validation of that same argument, and it will send the current value of the text being typed in. It appears that nothing is sent along.
That I'm aware of, I might be literally the first person to try to make use of this, but it could potentially let me do a lot of server-side error handling.
Numbered Steps to Reproduce Problem:
1. Create a verb with an argument "argument as anything in myproc(argument)"
2. Create myproc(argument) that outputs world << "Command: ([argument])" and returns list(argument)
3. When myproc is run, it should be outputting "Command: (whatever you typed)" and then accepting that as input, since it's in the list being returned.
4. Instead, the world output shows that argument is empty and nothing is in the list being returned.
Code Snippet (if applicable) to Reproduce Problem:
mob/verb/action(argument as anything in myproc(argument))
world << "Your totally valid input is [argument]."
world << "Command: ([argument])"
You should be able to type anything in for the verb argument, as whatever you pass along will be returned as a valid result.
(Note: this isn't how I would use the feature, as you can just use text. But it illustrates the principle.)
"Arg" is empty until it's been accepted/validated.
Does the problem occur:
Every time? Or how often? Every time.
In other games? The feature is consistently missing/inoperative.
In other user accounts? N/A
On other computers? Yep.
When does the problem NOT occur?
It's been consistent since I first discovered it in the documentation. I thought it might be a side effect of the "expanding" bug (another obscure feature documented in the same place) I mentioned before, so I waited for the fix, but no joy.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? Haven't found a version it worked for. Doesn't work in the stable release, the latest beta, or the earlier versions I tested the previous bug on.
None as of yet.