var/whitelist = list("icon","overlays") // this what it should not save
var/savefile/f = new("Saves/players/[src.ckey].sav")
for(var/v in src.vars)
if(!issaved(src.vars[v]) || (v in whitelist))
f[v] >> src.vars[v]
mob/var/vartest = "Mzxckasnfkanjnbj"
world<<"[vartest] + 1")
Problem description: I'm having a problem with this. Then I create a new var and I have a save file, then I try to load the character the new var value will be none.
I tried to make a new var and load the character, I just saw the " +1" in the chat.
How to fix this?