Welcome shadow update!
Now compatible with atom/overlays!
It took me a while to get back to this as much has happened IRL.
school is ending and it is quite the road ahead!
We moved out our computers, and at the moment i am sitting on my temporary room/getho setup. As i am well aware that my desk is ugly, it won't stop me from adding and fixing features.
and with that i wish you all a good summer!
Is now a local variable, and no longer a predefinition.
Is now added and complete.
//if there exists a shadow, remove it from underlays before writing underlays.
//!important shadow is not supposed to be included in underlays durring Write()
underlays -= shadow
underlays += shadow
overriding mob/Write() is required to not save the shadow to the player's save. This is essential.