Owl_Shadow

by Tafe
A fast and effective shadow utility for any atom.(broken atm)
ID:2366152
 
Update 1.1

Welcome shadow update!
Now compatible with atom/overlays!
It took me a while to get back to this as much has happened IRL.
school is ending and it is quite the road ahead!
We moved out our computers, and at the moment i am sitting on my temporary room/getho setup. As i am well aware that my desk is ugly, it won't stop me from adding and fixing features.

and with that i wish you all a good summer!

___________________________

SHADOW_HEIGHT
SHADOW_WIDTH

Is now a local variable, and no longer a predefinition.

shadow/update()

Is now added and complete.

mob
Write()
if(shadow)
//if there exists a shadow, remove it from underlays before writing underlays.
//!important shadow is not supposed to be included in underlays durring Write()
underlays -= shadow
..()
underlays += shadow
else
..()

overriding mob/Write() is required to not save the shadow to the player's save. This is essential.

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