Currently there's no way to get the exact position of the mouse when it's over a map element [relative to the user's screen] besides doing it the hacky way. I'll probably have to create a library for it though it should be an inbuilt feature by all means.
I wish there were more support for windows and the ability to keep smaller, draggable windows within the main window. Lack of client-side support is a real problem for me. I will have to make do, I suppose.
Any suggestions on keeping draggable windows within a boundary as opposed to the user having the ability to flat out drag them outside the window?
This thread isn't in feature requests because it isn't directly useful to Lummox.
May 30, 6:03 pm