Descriptive Problem Summary:
Numbered Steps to Reproduce Problem: 1
Code Snippet (if applicable) to Reproduce Problem: Nudge too many instances in the map.
Expected Results: Everything be fine
Actual Results: Extremely clunky map, everything is very unsmooth and overall bad.
Does the problem occur:
Every time? Or how often? Every time
In other games? Yes
In other user accounts? Yes
On other computers? Yes
When does the problem NOT occur? When there's a minor amount of nudged instances.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.) It happens on old versions.
Workarounds: Not nudge anything at all.
ID:2379413
Jun 26 2018, 8:44 am
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Not a bug
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Jun 26 2018, 8:56 am
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options -> nudge as pixels
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If your map has this issue already, you can open it in a text editor and change step_x to pixel_x, and step_y to pixel_y. Then turn on the "nudge as pixels" option as
The reason you see the clunky movement is the presence of step_x/y vars shifts you into pixel movement mode and turns gliding mostly off. If your game isn't built for it then it looks terrible. |
In response to Lummox JR
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Lummox JR wrote:
as Nadrew suggested |
In response to Super Saiyan X
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Oops. I had just been talking to Nadrew at the time.
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