ID:2386576
 
Resolved
Certain pixel movements or client pixel offsets could cause area animations to reset inappropriately.
BYOND Version:512.1439
Operating System:Windows 10 Enterprise
Web Browser:Firefox 59.0
Applies to:Dream Seeker
Status: Resolved (512.1442)

This issue has been resolved.
Descriptive Problem Summary:

When modifying client pixel_x/y an animation playing on an area can sometimes break, effectively ending it early.

Numbered Steps to Reproduce Problem:

Animate an area, Modify client.pixel_x/y while animation is playing.

Expected Results:
animation continues normally

Actual Results:
~10-30% of the time the animation ends instantly or even freezes.

Does the problem occur:
Every time? Or how often? Often, but intermittently.
In other games? I assume so, it's happening in my current project and the test cast I've made.
In other user accounts? Unsure.
On other computers? Unsure, but I can test later on today (4-5 hours from posting)


https://www.dropbox.com/s/46ro0guxw32pkre/ Area_Animation_Test.zip?dl=0

Lummox JR resolved issue with message:
Certain pixel movements or client pixel offsets could cause area animations to reset inappropriately.