The first public Demo of basic Story mode in Pondera. Serves as a rough draft example of Alpha state game-play. There won't a lot of the story disseminated and there aren't any short-term quests implemented. Your survival is the objective and the creatures are set on very easy/slow mode, but you can still run out of energy if you do not learn how to replenish it...so keep that in mind. Releasing these demo examples helps to focus the project on polishing for consumption.
*Note - Recommended to Delete existing save-files left-over from previous demos.
Learn how to survive in the world of Pondera. Travel from the first Principality, through wildlands and onto the second for your first glimpse of these lands. Learn how to survive by utilizing your surroundings in a world with no hand holding and no clues. A paradox has blighted this world, leaving its occupants desolate.
Ctrl+MouseWheel +/- is Zoom
Ctrl+E is Quick Equip/Unequip
Ctrl+G is Quick-Get
ARROW or WASD keys to walk, click to sprint, use, or attack.
V is Sprint mode
C is Strafe mode
X is Hold Position
Known demo issues:
XP Bar/Leveling is wonky (?)
Overlays can stick/stack when standing still (?)
Overlays sometimes apply to incorrect directions (?)
Fixed Demo Issues:
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