Code:
mob/proc/SaveProc()
var/FileName="Players/[ckey(src.key)].sav"
if(fexists(FileName))
fdel(FileName)
var/savefile/F=new(FileName)
F["Level"]<<src.Level
F["Exp"]<<src.Exp
F["Nexp"]<<src.Nexp
F["HP"]<<src.HP
F["MaxHP"]<<src.MaxHP
F["Chakra"]<<src.Chakra
F["MaxChakra"]<<src.MaxChakra
F["Tai"]<<src.Tai
F["Nin"]<<src.Nin
F["Gen"]<<src.Gen
F["CC"]<<src.CC
F["SP"]<<src.SP
F["AP"]<<src.AP
F["Clan"]<<src.clan
F["PrimaryElement"]<<src.PrimaryElement
F["housenka"]<<src.housenka
F << src.name
F << src.skin
F << src.overlays
F["LastX"]<<src.x
F["LastY"]<<src.y
F["LastZ"]<<src.z
src<<"Character saved"
Problem description: Trying to save a bunch of variables at once, but dont know how