So I've released a median version of v3 which is kind of a hybrid of v2 and v3, so full on v3 will be ~v3.5 or so. The good part is this hybrid version has all the variables and stuff that the real v3 has, so integrating skill trees, the new battle system and the new icons will be as simple as just adding them to the game and won't require wipe-age of any form. The quest storyline when added may though, who wants to be an ultra powerful vaizard starting the quest from the very beginning? But who knows, I could always just have it scale based on level/stats or something.
Anyway, the game is back on the hub as I have removed the item mall from the game's interface and all that jazz as requested (or demanded? XD) of byond. Things are different and the new maps looking yummy, I only wish hollow icons and the base icon work was done, then everything would look sexy, but such is life. If you don't have time to do something and no one's going to do it for you, what else can you do? Nothing.
So, come to the v3 hybrid launch, pick off those bugs (I know there's probably quite a few) and leave suggestions. By suggestions I mean real ones, not "omg make lvling easier cause i can only play for 2 hours a day and want to be the strongest." Considering the 5-6 hours of constant work I put into the game to meet the deadline (as made by my players no less, how the hell did that happen? XD) it was a little rushed, so excuse the unpolishedness of it all (such as all the NPCs in the hospital and no clothes/item buildings) but again... small updates/easy fixes :)
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