ID:258094
 
I need an example for water, like some already made water turf. I don't have any ideas, besides the one I made. But it looks ugly.
Show it anyway.
That helps a lot.

Here is my first water.
http://i61.photobucket.com/albums/h60/aasem/waterrr.jpg
[IMG]http://i61.photobucket.com/albums/h60/aasem/ waterrr.jpg[/IMG]

It looks so boring and done so often.

I tried to give it a sense of deepness and waves so here is my next attempt.

http://i61.photobucket.com/albums/h60/aasem/Sparklewater.jpg
[IMG]http://i61.photobucket.com/albums/h60/aasem/ Sparklewater.jpg[/IMG]

Another one.
[IMG]http://i61.photobucket.com/albums/h60/aasem/ waterattempt2.jpg[/IMG]
http://i61.photobucket.com/albums/h60/aasem/ waterattempt2.jpg
In response to AasemD
I don't quite know how to make good looking water but this is how I did mine. First I used Pandora Secret's (Dinner) lava tutorial to make the water except this one is facing to the right. Then I made it flow to the right slowly and then I made another layer of water that is the same thing but it has 130 alpha and moves slightly quicker so you can see the 2 layers of water it's kind of cool. I don't know how to make gif's so I can't show you how this looks animated :(

In response to AasemD
Really, I think the first one was the best, even if it was kinda blurry and saved in jpg. That plain, primary blue you used for the other 2 versions just doesn't make very attractive water. It just makes it look like carpet. I definitely think you should experiment with your first version, it has potential.
In response to Criss Angel
Well this reply is not about the topic(so this reply maybe will be deleted) but,for doing your icons/sprites gif files do this:

export > (export it into a .gif file)


obiously it must be animated before exporting it
In response to AmonR
Take a day off and go to the local beach and look at the sea and watch the way waves behave.

If you look closely, you'll notice something interesting about waves and the appearance they have on top of water.
There are three types of waves. Two of them, residing on the surface, move perpendicularly to eachother and flow 45 degrees to the flow of the water. The last one is the one that will come up above the surface and form gorgeous crescents and sink surfers and ships and wash against the beach.

Be aware of these three types of waves on water when you're doing art, especially when you're animating water.

One of the most popular styles for drawing water with pixels is to do some sort of circular pattern with rings of highlights and shadows in between (What you did in the first water graphic you posted). Though the popular method of animation for this is incorrect (where the rings seem to be perpetually shinking and growing), the circular pattern arises from the flow of the two overlapping surface waves.
In response to Danny Kenobi
Danny Kenobi wrote:
Well this reply is not about the topic(so this reply maybe will be deleted) but,for doing your icons/sprites gif files do this:

export > (export it into a .gif file)


obiously it must be animated before exporting it


I just now did it for my water but, since one is in alpha and goes on top of another, how do I show that as a gif?

This is the normal water:



and the alpha water:




edit: I found out that I could copy paste the alpha water on top of the normal water instead of just placing it over it on the map xD so here it is.

In response to Criss Angel
Wow....That looks really sexxxful.I think I'm going to use that strategy from now on with water <_<