i have this SSJ code but it has absolutly no effect.
can any one tell me why, any help would be greatfully appreciated.
mob/characters/goku/verb/SSJ()
if(usr.Plvl>=500000)
if(usr.ssj==0)
flick("Gossj", usr)
usr.icon='SSJ Goku.dmi'
usr.underlays+='ssjaura.dmi'
usr.ssj=1
usr.Plvl*=10
usr.MAXHP*=10
else
usr<<"YOU ARE ALREADY SSJ!!!!!!"
else
usr<<"YOU NEED TO BE STRONGER TO GO SSJ!!!!"
mob/characters/goku/verb/Revert()
if(usr.ssj==1)
usr.Plvl/=10
usr.MAXHP/=10
usr.icon='Goku.dmi'
usr.underlays-='ssjaura.dmi'
usr.ssj=0
else
src << "You Already non SSJ!"
ID:261274
Nov 24 2001, 12:04 am (Edited on Nov 24 2001, 1:16 am)
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In response to Air _King
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well the error is that the verb should be availble when you reach the powerlevel that is give. but you dont
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In response to Super saiyan3
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Super saiyan3 wrote:
well the error is that the verb should be availble when you reach the powerlevel that is give. but you dont Verb availability can't be based on complex factors, only on some simple restrictions like "set src in usr" or "set src in orange(3)". In this case you want "set src = usr", but the verb will be visible all the time, not just when you're at the right level. Lummox JR |
In response to Lummox JR
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Lummox JR wrote:
Super saiyan3 wrote: although you can make something like that with adding a proc to a usrers verbs. |
1)Stop making a DBZ game there is too many and you won't find much help here.
2) What isn't working? If your going to post save me the time and post in detail.
3)Ex: My computer broke can you help me?