ID:261337
Dec 29 2001, 1:42 am
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I cant seem to get each Z level to have a different stage. My first one is 150x100 then i go to Z level to and make it 50x50 but then the first one drops to the same size. Is there a way round this?
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In response to Vortezz
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So what you are saying is make different map files and then put them into the code in order of Z level?
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In response to Super saiyan3
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For your original problem you can do this:
turf/border and place that around the map to make it *look* like the edge of the map. |
Sadly, all Z levels in one map file must have the same maxx and maxy variables.
A workaround is to make each "map" (say map1=city, map2=cave) a brand new map file. Then, just look in the .dme file and see what order they're in. That tells you what Z level it is. For example...
Good luck and happy programming!