ID:261388
 
I can't seem to find out whats wrong. I have defined the var under the mob.

obj
verb
Get()
set src in oview(0)
src.loc = usr
Drop()
src.loc = usr.loc
sword
icon = 'sword.dmi'
name = "Sword"
verb
Equip()
if(usr.weapon_equiped == 0)
usr.strength += 2
usr.weapon_equiped = 1
else
usr << "You already have a weapon equiped."

Lyodia.dm:122:error:usr.weapon_equiped:bad var
Lyodia.dm:124:error:usr.weapon_equiped:bad var
------------------------------------------------------------

mob
PC
icon = 'PC.dmi'
var

HP = 10
Max_HP = 10
strength = 5
def = 2
Hunger = 1
exp = 0
exp_give = 0
gold = 50
weapon_equiped = 0
armor_equiped = 0
Don't put it under mob/player put it under mob alone, otherwise you'll have to use ":" which is bad.
In response to Nadrew
Thank you it all works good now ;)