ID:261429
 
I'm designing a text only game, and I need to save the entire world to a save file on shutdown, then have it restore exactly the way it was left when starting back up.

How would I do this?
Nevermind... it's working now.

'index' is a list of all objects in the world, in a maintained numerical order. (So I can imitate a MUCK)
I just read/write that list.

I suppose this would work the same if I directly read and wrote to world.contents?
In response to Kevin Kitsune
You can't read and write to world.contents, although it would be nice if you could :o)