ID:261435
 
is there a way to make a whole new Z level with code?
If you have a BYONDscape subscription you can look at my Dynamic map creation system. But here's an answer. You would have to add to the world.maxz var.
In response to Nadrew
what is the maxz var for..and whats it have to do with map creation?
world.maxz+=1
In response to The mothball
If you don't know, look it up in the reference!
In response to Foomer
i did, i still dont get it.
In response to The mothball
If you want to add another z-level on runtime is easy

Heres an ex.

mob/verb/UpZ()
world.maxz+=1
In response to Super16
oh..^_^;

thanks