ID:261492
 
Ok, I was trying for quite some time now to get a way to make it so you can add some more hud items as the user continues his quests.

mob/verb/speak()
new/obj/hud/menus/heal(usr)//I also tried src here but I can't seem to get it to work, I have also tried many more numerous things too that didn't work. So, would someone explain to me why this isn't working.
The first thing that goes in the ()s of a new proc is where it is created. Thus, you are moving the new hud item to usr. However, if you use usr.client instead of usr, it won't be moved because clients don't have contents.