ID:261513
 
Warning: type read from file (/mob/player) is not defined.
is the prob what do i do to fix it
Ssj3 gem wrote:
Warning: type read from file (/mob/player) is not defined.
is the prob what do i do to fix it

Post the rest of the code to us. With just that little tidbit of information, there isn't much we can do.

- Malver
In response to Malver
well i have loadza code but i think it might be this 1

mob/create_character //the default mob
var/mob/character //later we'll be switching client to this
Login()
var/charactername = input("What is your name","Name",src.key) //you should know this..
switch(input("What Race Are You") in list("Top Class Saiyan","Low Class Saiyan","Half Breed"))
if("Low Class Saiyan") //if they chose to be a monkey
character = new /mob/Saiyan() //make the new character a monkey!
if("Top Class Saiyan") //if they wanna be human,
character = new /mob/Vegeta() //make them one!
character.name = charactername //set the name
src.client.mob = character //now, we change the player to this newly defined mob!
del(src) //delete the old mob
In response to Ssj3 gem
Ssj3 gem wrote:
well i have loadza code but i think it might be this 1

mob/create_character //the default mob
var/mob/character //later we'll be switching client to this
Login()
var/charactername = input("What is your name","Name",src.key) //you should know this..
switch(input("What Race Are You") in list("Top Class Saiyan","Low Class Saiyan","Half Breed"))
if("Low Class Saiyan") //if they chose to be a monkey
character = new /mob/Saiyan() //make the new character a monkey!
if("Top Class Saiyan") //if they wanna be human,
character = new /mob/Vegeta() //make them one!
character.name = charactername //set the name
src.client.mob = character //now, we change the player to this newly defined mob!
del(src) //delete the old mob

The error was <code>Warning: type read from file (/mob/player) is not defined.</code>.

/mob/player isn't even mentioned in that above code. Try finding the code portion where it is included.

- Malver
In response to Malver
i tried untickin em 1 by 1 and it still went wrong and i checked and no codes have mob/player there all mob/character
In response to Ssj3 gem
Ssj3 gem wrote:
i tried untickin em 1 by 1 and it still went wrong and i checked and no codes have mob/player there all mob/character

There can't be an error then if the error messages refers to /mob/player, and there is no /mob/player in your code. o.O

- Malver
In response to Malver
ok i fixed that error but now i got a new 1

when i start the game up it says create character and quit and u go on create caracter and u just go straight on to the map invisible :( the code is

mob/create_character //the default mob
var/mob/character //later we'll be switching client to this
Login()
var/charactername = input("What is your name","Name",src.key) //you should know this..
switch(input("What Race Are You") in list("Top Class Saiyan","Low Class Saiyan","Half Breed"))
if("Low Class Saiyan") //if they chose to be a monkey
character = new /mob/Saiyan() //make the new character a monkey!
if("Top Class Saiyan") //if they wanna be human,
character = new /mob/Vegeta() //make them one!
character.name = charactername //set the name
src.client.mob = character //now, we change the player to this newly defined mob!
del(src) //delete the old mob
In response to Ssj3 gem
Ssj3 gem wrote:
ok i fixed that error but now i got a new 1

when i start the game up it says create character and quit and u go on create caracter and u just go straight on to the map invisible :(

If you can can throw in some periods, get rid of the dozens of gramatical and spelling errors, I will attempt to help you further. :)

- Malver
In response to Malver
when i start my game up, it has a list sayin "create character" and "quit", And When i choose "create new character" you just go straight on to the map invisible :(

the code is

mob/create_character
var/mob/character client to this
Login()
var/charactername = input("What is your name","Name",src.key)
switch(input("What Race Are You") in list("Top Class Saiyan","Low Class Saiyan","Half Breed"))
if("Low Class Saiyan") character = new /mob/Saiyan() //make the new character a monkey!
if("Top Class Saiyan") character = new /mob/Vegeta() //make them one!
character.name = charactername //set the name
src.client.mob = character del(src)
In response to Ssj3 gem
Ssj3 gem wrote:
when i start my game up, it has a list sayin "create character" and "quit", And When i choose "create new character" you just go straight on to the map invisible :(

the code is

mob/create_character
var/mob/character client to this
Login()
var/charactername = input("What is your name","Name",src.key)
switch(input("What Race Are You") in list("Top Class Saiyan","Low Class Saiyan","Half Breed"))
if("Low Class Saiyan") character = new /mob/Saiyan() //make the new character a monkey!
if("Top Class Saiyan") character = new /mob/Vegeta() //make them one!
character.name = charactername //set the name
src.client.mob = character del(src)

Thankyou. :)

Your problem is you need to tell the game what icon the player is.

E.g.
<code> if("Top Class Saiyan") src.icon = 'saiyan.dmi' src.icon_state = "top_saiyan" </code>

Or whatever icon file your characters are within.

- Malver