proc/grp_walk(list/Mobs,turf/Trg) |
Problem description:
Well I am making a proc that makes a group of mobs move to a turf's location. But I'm having trouble making them all find good locations on the map. Anyone know how to fix this?
-Ryan
ID:262329
Apr 20 2005, 1:18 pm (Edited on Apr 20 2005, 1:24 pm)
|
||
Code:
Problem description: Well I am making a proc that makes a group of mobs move to a turf's location. But I'm having trouble making them all find good locations on the map. Anyone know how to fix this? -Ryan | ||
I'm not sure what you mean by good location on map. But if your talking about a random location where there is not another dense obj or mob, try this:
Depending on the size of your maps you can set min/max X,Y,Z variables accordingly.