mob
verb
Meditate()
if(usr.med==0)
icon_state = "Meditate"
sleep(15)
usr.MHP+=rand(1,3)
usr.HP=usr.MHP
else
mob
verb
stopMeditate()
if(usr.med==1)
icon_state = ""
else
Problem description:
ok, when you click Meditate, it works, it changes the icon and stuff, but when you click stop meditating, it doesn't stop, also, the meditate won't go into a loop