/obj
. Now my first question is, is this a smart thing to do? I'm sure that having multiple turfs on a loc itself is a bad habit, because it's supposed to have only one.My problem is, that it reads it as a turf. I know this is pretty logical, though...
//The turf beneath the ladder object is /turf/cliffset/base, parent_type unchanged.
turf/cliffset
ladder
icon='cliffset_new.dmi'
parent_type=/obj/
icon_state="ladder"
New()
..()
sleep(10) // it doesn't display any text when I don't sleep(), no clue why.
for(var/turf/cliffset/t in src.loc) world<<t
// this returns "the ladder",
// and when doing "for(var/turf/t in src.loc)" it returns the same.
This is a problem, I have to be able to seperate turfs and objs from each other, but I still want to keep it like this... Now, the question is: Is that possible? If so, how?
O-matic