obj/plant |
Problem description:
What is supposed to happen is the player creates a generic plant object. When the player makes it, it changes the seed when the plant is made. After awhile the plant is supposed to bear food based on it's seed. But I keep getting a error for this. Can someone lend a hand?

Note you're also using locate() with an invalid argument, and neither do you need to use it or even the whole line that call is on.