ID:265083
 
I was wondering if insetead of making a sswitch proc is there a way to add buttons to say what you want. Like when it pops up instead of
________________
Blah |
________________|
Blah
_______
choice 1
________
choice 2
________
(button) OK

it does:
________________
Blah |
________________|
Blah
_______
(button) choice 1 (button) choice 2 (button) choice 3

AK
You'll still need a switch to react to the input, but you can use an alert() box for up to 3 buttons. If that isn't suitable, you can always create your own clickable buttons on the map or stat panels, or even make buttons in the browser window. (You should probably avoid complex browser interaction until you are more experienced.)