World_Mobs()
set category = "GM"
var/T = input("What message?", "What message?")
var/Mobs = (mob/M in world)
Mobs << "[T]"
How can I fix this?
ID:266607
Apr 19 2002, 1:59 pm
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World_Mobs() How can I fix this? |
In response to Sariat
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But I don't want it that way because im using that already
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In response to Thief Jack
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Oohhh! I see
mob/verb/telldbzersthattheyarecool(T as text) for(var/mob/dbzer/t in world) t << "[usr] shouts ssj style [T]" somethign like that |
In response to Sariat
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ugh no I don't want it text and I tried it, It doesn't work!
Warp(T as mob/M in world) |
In response to Kevin Kitsune
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I didn't ask for that part Kevin. o.0
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In response to Thief Jack
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Try this then....
World_Mobs() set category = "GM" var/T = input("What message?", "What message?") as text for (mob/M in world) M << "[T]" |
In response to Kevin Kitsune
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Gah read the previous posts! Sorry but it's annoying when people don't read all the posts. What I want is 2 mob/M in world s
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Would you explain this thorough please because from what you shown I can't really tell what you are trying to do?
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In response to Thief Jack
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I read all the previous posts... unless it's a previous topic and you havn't said that....
all you've given me is the code and, 'how do I make this work' I can't help you if I don't know what you want.... |
In response to Super16
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Ok well. I want to use two mob/M in world codes in 1 piece of coding but it does not let me.
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In response to Thief Jack
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Let's try this, what is the end result of the command supposed be. Or in otherwords. What does that command do?
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In response to Kevin Kitsune
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The final result should send the usr and people in next to him to a mob in the world that the usr has selected.
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In response to Thief Jack
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You mean move the usr and surrounding players to the mob? If so, what's the Message have to do with it?
Or are you sending the message to a selected mob, but if that's the case, what do the surrounding mobs have to do with it? |
In response to Thief Jack
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Try something like this.
mob/verb/Leave(mob/M as mob in world) for(var/mob/O as mob in oview(1)) src.Move(locate(M.x,M.y-1,M.z)) O.Move(locate(M.x,M.y-1,M.z)) |
In response to Super16
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It works but it doesnt always.
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Seeing as you have been a little punk about this DEMANDING code this should shut your face:
mob/verb/teleporttoadamndbzer(mob/M in world) usr.loc = M.loc -Sariat PS. this may be the last time I help you. |
In response to Sariat
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And seeing as you didn't help me :P it doesn't matter.
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In response to Thief Jack
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What do you mean it sometimes works. Code can't just decide to work and not.
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for(var/mob/dbzer/M in world)
usr << "[M] is an ssj man"