Start_Round()
set category="Host"
if (roundstarted==1)
usr<<"<b>Round already started."
else
switch(input("What level do you want it to be at","Level","Space,Volcano, or City")in list("Space","Volcano","City"))
if ("Space")
world<<"<font color=silver><b>Round starting in 10"
sleep(10)
world<<"<font color=silver><b>Round starting in 9"
sleep(10)
world<<"<font color=silver><b>Round starting in 8"
sleep(10)
world<<"<font color=silver><b>Round starting in 7"
sleep(10)
world<<"<font color=silver><b>Round starting in 6"
sleep(10)
world<<"<font color=silver><b>Round starting in 5"
sleep(10)
world<<"<font color=silver><b>Round starting in 4"
sleep(10)
world<<"<font color=silver><b>Round starting in 3"
sleep(10)
world<<"<font color=silver><b>Round starting in 2"
sleep(10)
world<<"<font color=silver><b>Round starting in 1"
sleep(10)
world<<"<font color=silver><b>Round starting in 0"
If you can show me a way to do this it would help greatly thanks.
-Beld
Well, you'd have to loop through everyone in the world with a for() loop and then check to see if their battle var is equal to 1. For example,