How would you go about letting a group of mobs walk to a turf? When one gets there the others continue to attempt to get to the location using walk_to() so I don't understand how to just make the others stop next to the one that has already arrived at the location. I'm not sure why I want to know, really, I just am wondering how you can do it...
-Ryan
ID:269231
Apr 19 2005, 5:00 pm
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In response to Loduwijk
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I'll look into it but I'm thinking that isn't what I want to do.
I have some ideas to test when I get home. Like just using Move(). -Ryan |
I have never looked into the thing myself, but Deadron's pathfinding library should do what you need.