I can't pinpoint the problem. I've never overwritten Login() in the game, and in New() I put ..() in the beginning.
I've been waiting a half hour, and it still hasn't loaded up!
Could you help me pinpoint the problem?
ID:269385
Jun 10 2005, 2:32 pm
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#2 Jun 10 2005, 2:45 pm
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world/New() often causes startup problems.
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I haven't edited world/New(), but I edited atom/New(). Anyways, it's not like "frozen". It's just like, opening dream seeker without a game.
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Hell Ramen wrote:
I haven't edited world/New(), but I edited atom/New(). Anyways, it's not like "frozen". It's just like, opening dream seeker without a game. What did you do to atom/New(), or any of the other New() procs? Show the code, please. | |
It worked beforehand, it just all of a sudden stopped working. | ||
Hell Ramen wrote:
How large is your map? If you have a particularly large map, or large number of map files, this code will take quite a while to execute. | ||
30x30, and it shouldn't deal with how large the map is, seeing as it's getting added to a list, so only the first atom of a type will get addded. Also, there's "lag" like normally, before it starts the game, but then it just acts like Dream Seeker without playing a game. (Without the pager on stuff, just a blank text box)
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#8 Jun 11 2005, 11:38 am
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Gah...should I post the game's src code or something? :?
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Example
<DM>
world/New()
for(var/T in world)
T.icon = 'Whatever.dmi'
That could add lag.
It could also be that your trying to load a huge list (like when loading objects in a world)
it's sort of hard to tell without anything to go on.