ID:270815
 
I was wondering if there was a way your game could know if a there is a member.

Ex:
Like member only features, how can i make it know if the person is a member or not?
Look up client.IsByondMember()
In response to Unknown Person (#1)
thanks
In response to Chibi-Gohan0 (#2)
Does it apply for my game's subscribers, too?
Or should I code the subscribers in the game?
In response to Gooseheaded (#3)
Game Sybscribers are a bit different

When you make enable a subscription setting, you'll see it gives you a "passport password: [or something similar to that name]

what you have to use than is:

client.CheckPassport("paste_passport_ID_given_here")

Not sure if it still works though >.>;

- GhostAnime