Alright. I've been having a lot of trouble with this. For a spell system I'm programming, you select three spells (or Active Spells) which can be used via keyboard macros. A different key for each Active Spell. I created a .dms file, defined three different keys and then created the appropriate verbs to go along with the macros. I run the game, and it tells me that the keys I defined aren't actually defined.
What's going on? =/ I'm stumped at this point.
ID:270851
Oct 3 2006, 6:27 pm
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In response to CaptFalcon33035
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An other situation is that the verb is not named the same as the macro, eg:
macro - GhostAnime |
Do you have client/script defined? You can't have both a .dms file and client/script defined in the same game - one overrides the other, can't remember which. Probably client/script.
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In response to Jp
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Yeah, knew this. So I removed where I defined client/script, hoping it'd work. Still no luck. Not sure what the deal is with this. =/
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http://games.byond.com/hub/Hiead/MacroFinder