ID:273727
 
Is there a way to make more than 1 statpanel and have information be sent to the other statpanels instead of the deafult one?

Like say I have a window that I can open with a verb, inside that window is a statpanel. I also have a statpanel in the default window of the game. So that's 2 statpanels, I would want certain information to be sent to either one, any info on how to do that?
This has been asked several times, and a search should be run to find possible answers.

To my knowledge this is not possible. only one Info panel can work at the same time. meaning only one info panel should be in your interface as there is no reason for any more.

~Midget
In response to Midgetbuster
Aw alright then, thank you.
you can make a output box and update it whenever the player opens it..

usr<<output(null,"Output_box_Name")

usr<<output("Message","Output_box_Name")
mob/Stat()
stat("Level:",src.Level)
stat("HP:","[src.Health]/[src.MaxHealth]")
stat("Atk:",src.Attack)
stat("Def::",src.Defense)
stat("Money:",src.Money)
stat("Exp:","[src.Exp]/[src.MaxExp]")
statpanel("Inventory",usr.contents)
statpanel("Bounty",src.Bounty)
mob
Stat()
statpanel("Something")
stat("What ever you want !!!")
stat("MORE WHAT EVER YOU WANT!")
statpanel("new statpanel!")//basicly a new statpanel
stat("What ever you want it to be")
statpanel("inventory",content)
..()



that whould be everything :P
In response to ProductionTG
You and Komuroto didn't understand what the OP said. Try to read his post again. He's not asking for new tabs.