Well, I wanted to know if there's a way to make an auto-check when a person attempts to host a game to verify if the game can be played or not (if their ports are closed, etc...) I don't want to have 10 servers on my game where barely 2 can be played, if they aren't being hosted well it'd be better if they were invisible on the HUB, any idea?

Thanks :)
This is suppose to be what happens for every game, but due to this bug (which apparently can't be reliably reproduced), it doesn't happen.