What does BYOND fallback on if I disable graphics hardware? I herd the effects aren't really noticeable, but the way I'm using graphics for my new game seems to be more than noticeable when disabled. Idk if its my laptop that makes things look choppier than they should, or if BYOND is doing some sort of graphics processing.
Software rendering, which becomes slower as the output rendered becomes more complex. Transparency also doesn't work well with software rendering.
So BYOND renders the graphics when its disabled?
Er.. No. I think this
can explain it better than I can.
Hardware rendering uses DirectX, which uses graphics card processor and memory. Software rendering uses GDI, which uses your cpu and RAM.