RPG Starter

by Falacy
An Open Source Demo/Game with everything you'll need to get started on your very own BYOND Game!
ID:292218
 
Okay, so the documentation says 'To stop a sound, specify null
as the file.' but it failingly does not go into detail. Could you explain?
You just do something like usr << sound(null) this stops all sounds that are currently being played.
In response to Darker Legends
Worked perfectly, thanks bro.