Operating System: Vista Premium
Video/Graphics Card: GeForce GTX 260
Game Hub/Link: BYOND Tabletop Gaming
Internet Connection Type: Wireless DSL (DSL service sent via antennae mounted on roof)
Firewalls/Routers: Linksys WRT54GS router, hooked up by ethernet cable. Another *possible* firewall may be Avast! anti virus, but I think that's a rather large stretch as I've been hosting many games with and without BYOND without a problem before.
Problem Description:
I can't seem to host any games at all! I've tried a good amount of different ports and they all seem to fail--even while in DMZ mode! I currently have DMZ mode disabled with my game hosting port (5750) being port-forwarded with a non-static IP address. I would've gone ahead and made my IP address static, but apparently my ISP prohibits it as they've programmed my router in such a meticulous manner that my internet would stop working altogether if I tampered with it.
To elaborate a little bit more on my connection's background, I had a little problem not being able to connect to any ventrilo servers a while back. They fixed this rather easily by disabling NAT (?), and I wonder if this could affect BYOND in turn by doing this.
I've also had a talk with my network administrator and he firmly assures me that there are no ports blocked on their end.
Here's the full error report whenever I try to host games through Dream Daemon:
Logging in...connected Logged in as Shader. Mon Aug 24 23:36:30 2009 World opened on network port 5750. Welcome BYOND! (4.0 Public Version 454.1036) BYOND hub reports port 5750 cannot be reached by players. A firewall or router may be interfering with your connection. For information on hosting worlds through a firewall or router, please visit BYOND Help or portforward.com.
Steps to Reproduce Problem:
Enabling DMZ mode with matched IP address.
Disabled Avast! Antivirus.
Rebooted several times.
Port forwarded 5750 with matched IP address.
May I assume that the standard Windows Vista Firewall is active?
You might have had trouble because of version checking, after updating BYOND, some firewalls decide that the new version is not the same as the old one and requires an extra 'good to go' setting (or, most people simply decide to turn version/hash checking off).