Introduction: We added in an introduction to the game. Upon login, you'll be greeted with the title music as well as a screen giving BYOND credit. Soon after, it fades into the Development Team screen and eventually the Title Screen itself. Once you continue to the next screen via Enter, you click on whichever option, leading you to your character slots; if you have a save file, you can load/delete it; otherwise it'll take you the character creation process.
Character Creation: Here, you are introduced to several options. You can click on the bar that represents your name, which is required as your name cannot be your key, contain spaces, exceed 12 characters or be less than 3 characters. Under that is the preview of your character. You can rotate him with the arrows. To the right are five hair styles, among them is the option to be bald. More will be added in, and we'll even add in a barber so you can change your hair style/color during gameplay. Below that are skin color, eye color and hair color. Skin color only has three options; pale, tan and dark . Eye color contains black, brown, blue and green. It's somewhat noticable. The default is blue and we don't plan on adding in anymore colors for the eyes. Hair color default is black; the list of colors upon creation are black, brown, red, blonde and grey. We'll be adding in more colors, but they will only be accessible from the barber. Last, but not least, you can select your face type. So far only three have been made, and the video makes it hard to notice a difference. We'll add in a couple of more soon enough, it's just a matter of priority right now.
Music and Sound: The game has received some more sounds. Title screen music, and sound effects during character creation have been added in. More will be added soon, especially music. The sounds can be heard in the video provided in the Intro and Character Creation section.
Tutorial Quests: We're wanting to get the tutorial out of the way. It'll teach the player the basics of the game, as well as reward them with experience, items and equipment. I highly doubt the tutorial will be skippable, but we do plan on doing our part to make it as fun as possible.
Techniques: Not all of the techniques will be implemented at once, but we're going to try to do at least two active techniques per class for now. There's five classes in the game to choose from, each having their own pros and cons. Once we've named each class rather than dubbing them after their abilities, I'll be sure to bring them up in the next post.
Mapping: We're most likely going to make a temporary map, but if we decide to use the actual map then it'll be of the tutorial zone, if not the beginning town. So far no mapping has been made as it's not a big concern at the moment. We're more focused on the gameplay aspects (I've just been lacking in the creativity department).
Combat: As stated in the previous post (and comments), the combat was extremely basic and temporary. I should probably bold and underline that. I'll try it again, hold on... "the combat was extremely basic and temporary". Anyway, I've been writting down several ideas and concepts to ensure massing one attack command doesn't happen; and even if it did, the opposing player will have an arsenal of possibilities to handle the situation at his disposal. The combat has to be completely re-programmed anyway, so I might as well take our ideas and run with'em. Necessary changes can be made later on.
AI: AI doesn't have to be completely redone, just the combat parts. I'm wanting to have several behavior types. Nobody likes walking into an area just to be attacked by an angry mob, which is one of many reason I was encouraged to make several behavior types. It's too early to give out much information, but I'll be sure to add it into the next post.
NOTE: Once the above is finished, we'll have a public demo of the game hosted. Until then, it'll remain in its private alpha state. Feedback and suggestions are always welcome.
Youtube Account: Link!
- Branks - branks17(at)hotmail(dot)com [MSN/Email]
- Lige - lige91(at)hotmail(dot)com [MSN/Email]