I can't even make my skin for a 1024x768 resolution. My height stops at 661 and won't continue.
Edit: Please don't tell me to make my skin 800 by 600 considering that it also is a 4:3 perspective, BYOND's icon map stretching fails to produce.
ID:319354
Feb 20 2012, 6:13 am (Edited on Feb 20 2012, 7:22 am)
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#2 Feb 20 2012, 9:00 am
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Hm. The most I can get it to is 722 by dragging it.
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#3 Feb 20 2012, 9:05 am
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The window is currently limited to the resolution of the machine you're creating it on. Can you not make your resolution any higher?
It would be nice to have some sort of scrollable "canvas" to work within; I'm not sure if it's ever been requested. You can change the size by editing the interface file in a text editor, but I think it will just change back if you open the window in DM. Your best bet may be to design your interface at 800x600, and set up all the anchors so it resizes properly to 1024x768, and just winset() it to the desired size at Login(). | |
#4 Feb 20 2012, 9:08 am
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My resolution is 1366x768, that is the highest it will go
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#5 Feb 20 2012, 9:09 am
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Well, if you hide the taskbar, you should be able to use all but the last ~4 pixels.
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#6 Feb 20 2012, 9:12 am
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For some reason, my computer doesn't want me to expand this window past 722 pixels.
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#7 Feb 20 2012, 11:09 am
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You're making a mistake by designing huge. You should design small, and make it stretch to any size. Few users will have 800x600 limitations anymore, but 1024x768 (with a chunk taken out for the taskbar) is hardly uncommon, so you should always plan for the smaller size since that also avoids any issues where the system gets confused trying to place elements in a way it can't. (For the most part I think such issues have been long quashed, but I wouldn't count on it. Designing small is safest.)
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Have you tried going to properties/options window and changing Width/Height numbers?
What about dragging corner of the window?