Making skins in BYOND 4.0: Lesson 4
It's not possible to have two info controls, but you can write to a grid like so: player << output("blah", "grid:1,1")
As for Icon Ultima, it does not have two info controls. If you're seeing tabs in more than one place, then either it's the same info control with multiple tab rows, or it's a separate tab control. There is no way to support two info controls--the frontend just doesn't know how to deal with it.
No, I can't really go hopping into games to check out that kind of thing. I can tell you for sure there is absolutely no way to put an info control inside another info control, let alone use two info controls at all. What you are likely seeing is an info control inside a tab control, or a tab inside a tab.
Keep trying the forums; this isn't the best place to ask, really. I noticed your questions on the forums about this have been a bit on the vague side, and I'm not sure what you mean by "fix the screen size" in this context. If you can add to your forum posts with some more details, people might be better able to answer your questions there.
is this game fun
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